PSEUDOBREATH

WEARABLE INSTALLATI0N


Compelled by the encroaching oceans to imitate
 the very marine life they once sought to rule, humans enter a new chapter of existence. In this
 act of technological mimicry—be it through bionic respiration or engineered ecosystems—lies the ultimate exposure: the failure of their project of domination, laid bare by their own dependency 
on the blueprint they could never perfect.










BACKGROUND AND ASSUMPTIONS
Future Scenarios:

  • Sea-level rise submerges land
  • Humans adapt to marine life
  • Post-human era: Human-marine symbiosis


Key Findings:

  • The IPCC Sixth Assessment Report indicates that under the high-emissions scenario (SSP5-8.5), global sea levels could rise by 0.6-1.1 meters by 2100, permanently submerging some low-lying regions.




RESEARCH

  • Posthumanism: The boundary between humans and invertebrates becomes blurred (Haraway).

  • Philosophy of Technology: Power Dynamics in Bionics (Humanity can never perfectly replicate nature)


CONCLUSION
Human attempts to mimic nature through technology ultimately reconstruct power relationships:
  • Cognitive Power – Reducing nature to computable models (e.g., simulating fern growth via fractals), while overlooking its irreducible complexity.
  • Control Power – "Optimizing" biological functions using gene editing or robotics (e.g., drones mimicking bird flight), yet failing to replicate ecosystem balance.

JOCELYN

As a digital artist at the intersection of 3D animation and dynamic visuals, my work extends across animated film, experimental video, and wearable art. I specialize in leveraging technology to construct visual narratives that carry philosophical inquiry. Whether collaborating or working solo, my projects aim to interrogate pressing themes such as technological ethics, memory, and identity. I hold a firm belief that truly resonant work is grounded in profound human insight and exists to foster humanistic reflection.
























(+86) 13912612019
1669318475@qq.com

3D animator

Motion designer


3D animator

Motion designer


3D animator

Motion designer






3D ANIMATION

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This project uses 3D animation to imagine a future where people worship AI and smart machines as gods. It shows a world where computer code becomes the new scripture and system updates are like sacred rituals. The work asks a tough question: in chasing after this "techno-divine," are we ultimately making ourselves obsolete?



            



                                              




EXPERIMENTAL VIDEO VIEW MORE


Urbanization has led to the upcoming demolition of old houses in Suzhou's Shadow Garden, where some people once lived.Once demolished, former residents will no longer find traces of their past when recalling memories.As a Suzhou native with childhood garden memories, I created this project to explore urban evolution and the disappearance of "home" culture.







WEARABLE INSTALLATI0N VIEW MORE


Compelled by the encroaching oceans to imitate the very marine life they once sought to rule, humans enter a new chapter of existence. In this act of technological mimicry—be it through bionic respiration or engineered ecosystems—lies the ultimate exposure: the failure of their project of domination, laid bare by their own dependency on the blueprint they could never perfect.